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Simple minesweeper
Simple minesweeper







Now, let's add CSS to our HTML structure. A button is created with id = 'new-game-button', upon clicking that the game will restart. Also a div section is created fow showing the message when the user loses the game. We'll see how to do that in the JavaScript section. the a div with id = 'field' element has been created for the table to show up. Īs shown in the above code, a heading is set as 'MINESWEEPER' by the h2 tag. Now, let's set the body part of html file. So including these following links will set the path to our static CSS and JavaScript files, i.e. Let's set the basic structure of the game using HTML.įirst, we need to include the static files in our index.html file. If the player clicks on a unsafe square which contains bomb, the game gets over. These calculations are to be performed based on multiple squares which can determine the probability of a square having bombs. This way the player needs to go ahead with calculating which square can contain the bombs. n means there are n bombs adjacent to that square. These numbers specify the number of bombs that are adjacent to that square, i.e.

simple minesweeper

If the player clicks on a safe area, the square will either open up to be blank (which is mine) or will contain a number from 1 to 8. In the first step, the player has to click on a random square and just hope it's not a bomb. The rules based on which the game needs to be implemented are. Yes, no frameworks or library is to be used, we'll develop the game using Vanilla JS only. Tech stack: The tech stack that will be used is: In this article, we'll learn how to build a basic minesweeper game using JavaScript. The goal of the player is to clear a rectangular board containing hidden "mines" or bombs without detonating any of them, with help from clues about the number of neighboring mines in each cell. Minesweeper is a single-player puzzle game.









Simple minesweeper